- Ryan
- Posts : 2
Points : 6
Reputation : 0
Join date : 2024-03-29
Element visibility, Stats
Fri Mar 29, 2024 9:51 am
Hello, can you please:
- make visible what element the enemy you are fighting, i often have to guess by trying different elements when in battle
-preview skill even if you don't have enough chakra or if its still cooling down.
-preview buffs/debuffs of everyone even when it's your pet's turn
-buff other stats than hp/cp/agility since it is clear and common to put all points in these three, so we can balance other builds
-add stats that affect improving pet speed/damage?
-provide a small preview on options or on profile screen of what element is stronger/weaker against eachother (simple, but I could be reminded sometimes)
-if possible, show/toggle health bar in numbers for all
Side question - when will the game come out of "early access" in playstore? If there is an eta, and if our progress will be saved and synced when it's officially released
Thanks!!
- make visible what element the enemy you are fighting, i often have to guess by trying different elements when in battle
-preview skill even if you don't have enough chakra or if its still cooling down.
-preview buffs/debuffs of everyone even when it's your pet's turn
-buff other stats than hp/cp/agility since it is clear and common to put all points in these three, so we can balance other builds
-add stats that affect improving pet speed/damage?
-provide a small preview on options or on profile screen of what element is stronger/weaker against eachother (simple, but I could be reminded sometimes)
-if possible, show/toggle health bar in numbers for all
Side question - when will the game come out of "early access" in playstore? If there is an eta, and if our progress will be saved and synced when it's officially released
Thanks!!
Re: Element visibility, Stats
Fri Mar 29, 2024 10:28 am
Ryan wrote:Hello, can you please:
- make visible what element the enemy you are fighting, i often have to guess by trying different elements when in battle
-preview skill even if you don't have enough chakra or if its still cooling down.
-preview buffs/debuffs of everyone even when it's your pet's turn
-buff other stats than hp/cp/agility since it is clear and common to put all points in these three, so we can balance other builds
-add stats that affect improving pet speed/damage?
-provide a small preview on options or on profile screen of what element is stronger/weaker against eachother (simple, but I could be reminded sometimes)
-if possible, show/toggle health bar in numbers for all
Side question - when will the game come out of "early access" in playstore? If there is an eta, and if our progress will be saved and synced when it's officially released
Thanks!!
your account will not be deleted as it is bound to your Google account. Your save progress will be carried out all throughout the lifecycle of the game until the very end.
https://ninjamaster.rpg-board.net/t1-commonly-asked-questions
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