Ninja Master: A Shinobi Saga Discussions
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Kagura
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Join date : 2024-05-10

agility cap feedback Empty agility cap feedback

Mon Jun 24, 2024 8:19 pm
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Hi, I saw that there will be a cap for the agility.
I agree with it because it will diversify the builds used by the users but I am wondering if the agility for higher level NPCs and bosses (current and upcoming) is going to be adjusted to cater the maximum 250 pts for AGI since players will be at a disadvantage in turns specifically in hard mode missions for grade B. So, will they be?

Also, putting caps for other stats might also be viable if earning stats is not only limited to leveling up.

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lequinox
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agility cap feedback Empty Re: agility cap feedback

Tue Jun 25, 2024 6:28 am
Message reputation : 100% (1 vote)
Kagura wrote:Hi, I saw that there will be a cap for the agility.
I agree with it because it will diversify the builds used by the users but I am wondering if the agility for higher level NPCs and bosses (current and upcoming) is going to be adjusted to cater the maximum 250 pts for AGI since players will be at a disadvantage in turns specifically in hard mode missions for grade B. So, will they be?

Also, putting caps for other stats might also be viable if earning stats is not only limited to leveling up.

Earning stat points from other sources might actually be good!

E.G: Get 1 stat point from completing a hard achievement

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HornyTengu
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agility cap feedback Empty Re: agility cap feedback

Tue Jun 25, 2024 9:36 am
This update is a game changer, it will give us more diversity, but agility shouldn't be the only capped stat, everyone will cap it to 250 and turn into wind or earth.
Water and fire and thunder should be boosted.
I think the wind dodge era will begin (just like NS), are devs planning to drop the 80% accuracy yoake?
Let's wait and see.

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