- Tobecchi
- Posts : 7
Points : 18
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Join date : 2023-06-15
Set effects
Mon Sep 25, 2023 2:03 pm
Suggestion, Maybe admin can add the effect of 1 set. Like vampire set, weapons, hair, armor, and back items. Or maybe in a future update there will be the addition of a set of items
Like if you use 1 set you Will get any effect
Like if you use 1 set you Will get any effect
lequinox and Gingar like this post
Re: Set effects
Mon Sep 25, 2023 2:15 pm
Suggested Set Effect: Extra 100 HP recovered per turn + 3% dmg absorption when set is active
- Mera
- Posts : 27
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Join date : 2023-06-15
Location : Indonesia
Re: Set effects
Tue Sep 26, 2023 1:07 am
lequinox wrote:Suggested Set Effect: Extra 100 HP recovered per turn + 3% dmg absorption when set is active
this set effect is too powerfull for earth user.
we already have too many regen equipment
i think it will be better if the set effect is something like specialty build. like :
increase protection
increase dodge
increase agi
increase crit
increase purity
increase resist
and so
thus we can find a lot of diversity build in ninja master.
we may find tanker ninja, evasive ninja, explosive ninja, fast ninja, and so.
the way ninja master going on right now is a lot of player changing into earth and getting SP.. because a lot of support for earth user, like hp regen jutsu, hp regen equipment, and hp regen talent.
little bit support for other type ninja will be good too.
lequinox and Gingar like this post
Re: Set effects
Tue Sep 26, 2023 6:45 am
That's indeed a fair and radical take but these buffs aren't aligned with the equipment's individual passives.
-They are counterable by 8ex + Olympus blade user;
-The devs may add a lore of only being able to utilize this set effect to 25% only for SP users as saint power utilizing vampire set doesn't set well in logical and lore sense;
-Or maybe devs may develop a back item called "Life-draining (insert whatever name here)" or something that automatically halves or decreases by XX% whatever the amount of heal your opponent has since you pointed out that there are a lot of healing gears which is indeed factual.
-They are counterable by 8ex + Olympus blade user;
-The devs may add a lore of only being able to utilize this set effect to 25% only for SP users as saint power utilizing vampire set doesn't set well in logical and lore sense;
-Or maybe devs may develop a back item called "Life-draining (insert whatever name here)" or something that automatically halves or decreases by XX% whatever the amount of heal your opponent has since you pointed out that there are a lot of healing gears which is indeed factual.
Gingar likes this post
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