Ninja Master: A Shinobi Saga Discussions
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Hinata
Posts : 38
Points : 68
Reputation : 2
Join date : 2023-08-09

Bandit Raid mechanic Empty Bandit Raid mechanic

Sat Feb 03, 2024 11:13 am
For now guild will lost 10% of its provisions if Bandit success to attack them.

To ignore this mechanism, many guild just sold all its provisions into warfund and only donate once the war starts. So they dont need to attack bandit anymore.

I hope dev will consider to make bandit hunt more give benefit to guild. Attacking bandit cost 200 prov its huge and its same value with 1-2 guild missions or 10-20 minutes per attacking bandit.

My suggestion is give more reward beating bandit like:
1. Bandit will drop warfund to guild.
2. Give more accessoris/weapon/armor/jutsu that can be craft by bandit material (high cost like in event such as 500 or 1000 broken tricket)
3. Make a button like attack bandit camp (its a hard mission and cost 1000 prov/attack) when success bandit no longer appear for 3-5 days and give reward to all members. (Have its own score list like guild war point)
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DRX1
Posts : 17
Points : 30
Reputation : 1
Join date : 2023-08-07

Bandit Raid mechanic Empty Re: Bandit Raid mechanic

Sun Feb 04, 2024 12:35 am
Just make a guild members that cant donate during wars.
Jokowi
Jokowi
Posts : 160
Points : 314
Reputation : 32
Join date : 2023-06-21

Bandit Raid mechanic Empty Re: Bandit Raid mechanic

Sat Feb 10, 2024 8:12 pm
Yes thats true, for now there are no real advantages have large provisions in guild which risky stolen by Bandit. Just save in each members and only donate to sustain Guild.
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Bandit Raid mechanic Empty Re: Bandit Raid mechanic

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