- Jokowi
- Posts : 160
Points : 314
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Join date : 2023-06-21
Casualty Puppet
Mon Dec 18, 2023 6:00 pm
I have watch Raijin video about casualty Puppet Jutsu, it give damage 245/turn even in 30% bleed. If enemy is get purify then damage is lower.
I think the base damage is too low for 850 CP and 25 CD, there are lots jutsu that give more better damage than it and give instant damage. Also its fixed damage which is inferior to burn damage that can deal 3-5K/turn depend on how much hp of boss.
So in summary, the usage in PVP, stage missions or boss attack this jutsu its not thats useful but need 2-3 months of griding
Here is my suggestions to make it more useful.
1. Increase basic damage & increase crit changes.
2. Make it cant be dispersed.
3. Change reduce 8% dodge rate for every success hit into reduce 8% purify rate for 2 turn for every success hit.
I think the base damage is too low for 850 CP and 25 CD, there are lots jutsu that give more better damage than it and give instant damage. Also its fixed damage which is inferior to burn damage that can deal 3-5K/turn depend on how much hp of boss.
So in summary, the usage in PVP, stage missions or boss attack this jutsu its not thats useful but need 2-3 months of griding
Here is my suggestions to make it more useful.
1. Increase basic damage & increase crit changes.
2. Make it cant be dispersed.
3. Change reduce 8% dodge rate for every success hit into reduce 8% purify rate for 2 turn for every success hit.
kareem fathy sayed, Jokowi, Hinata and Gingar like this post
- Jokowi
- Posts : 160
Points : 314
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Join date : 2023-06-21
Re: Casualty Puppet
Tue Dec 19, 2023 8:42 am
Or if you want interesting mechanic will give poison for 1 turn every success hit
Poison: All healing that take to user will give damage instead.
If there are not implement mechanic you can just change it into give internal injury for 1 turn.
Poison: All healing that take to user will give damage instead.
If there are not implement mechanic you can just change it into give internal injury for 1 turn.
- Gingar
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Join date : 2023-09-23
Re: Casualty Puppet
Sat Dec 23, 2023 9:39 pm
i think they can change it to 45-55% bleed, that would be good enough
- Hinata
- Posts : 38
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Join date : 2023-08-09
Re: Casualty Puppet
Sun Dec 24, 2023 7:33 am
Jutsu its classified to some role:
1. Boss jutsu: Good for dealing mini boss like give cut & burn.
2. Online boss jutsu: Give high damage, elemental to trigger overide.
3. Pvp jutsu: restrict, stun, disperse, internal injuty
4. Guild war jutsu: area skills.
5. Mission jutsu: low cd, area, healing
I dont know this jutsu good at what. Its cost very lots of time to grid, high chakra cost and long cool down but dont useful in any spesifict condition. Yes the jutsu its undodgeable to give bleed but the puppet attack still can be dodge so the dodge reduction debuff is useless agains high dodge rate enemy since it need to success hit enemy. The damage also too little to consider useful in pvp, boss raid/ online boss/ wars.
1. Boss jutsu: Good for dealing mini boss like give cut & burn.
2. Online boss jutsu: Give high damage, elemental to trigger overide.
3. Pvp jutsu: restrict, stun, disperse, internal injuty
4. Guild war jutsu: area skills.
5. Mission jutsu: low cd, area, healing
I dont know this jutsu good at what. Its cost very lots of time to grid, high chakra cost and long cool down but dont useful in any spesifict condition. Yes the jutsu its undodgeable to give bleed but the puppet attack still can be dodge so the dodge reduction debuff is useless agains high dodge rate enemy since it need to success hit enemy. The damage also too little to consider useful in pvp, boss raid/ online boss/ wars.
Re: Casualty Puppet
Sun Dec 24, 2023 8:08 am
Hinata wrote:Jutsu its classified to some role:
1. Boss jutsu: Good for dealing mini boss like give cut & burn.
2. Online boss jutsu: Give high damage, elemental to trigger overide.
3. Pvp jutsu: restrict, stun, disperse, internal injuty
4. Guild war jutsu: area skills.
5. Mission jutsu: low cd, area, healing
I dont know this jutsu good at what. Its cost very lots of time to grid, high chakra cost and long cool down but dont useful in any spesifict condition. Yes the jutsu its undodgeable to give bleed but the puppet attack still can be dodge so the dodge reduction debuff is useless agains high dodge rate enemy since it need to success hit enemy. The damage also too little to consider useful in pvp, boss raid/ online boss/ wars.
At the moment, the only reason I see people will use this is to either act as a replacement for Susanoo for the time-being or as a collectible.
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