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lequinox
lequinox
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Tue Sep 26, 2023 8:43 am
Message reputation : 100% (1 vote)
Name: Conqueror's Divine Eye

Lore (The lore is AI-generated, I had to proofread it so that it makes sense and changed at least 50% of the content cuz it was all over the place)
Long ago, in the outskirts of the Shinobi World, there existed a clan with no name. They were called "Nameless". They were revered for their mastery of illusionary arts. Among them, a prodigious ninja named Gen Shujin emerged as a true apex ninja of this clan. Born during a celestial eclipse, some prophets from their claim claimed that his destiny seemed intertwined with cosmic forces.

Thus, after years of fighting and training relentlessly, Gen unlocked a special power, which he named the "Conqueror's Divine Eye".

The presence of this godly eye traced back to an ancient prophecy, foretelling the rise of a ninja whose gaze could transcend reality. Legend had it that the eye was a gift from a celestial deity, some say that it's from the God of Shinobis, however, one fact remains and that it is bestowed upon the chosen one in times of great peril. As Gen Shujin's tale grew, his Conqueror's Divine Eye became a symbol of both hope and fear in the Shinobi World during his era, an embodiment of celestial power that could shape the fate of nations.

In a nutshell, this eye is tailor-made for finding any openings in the opponent's defense and utilizing that opening using a set of skills.

Passives:
-XX% chance to teleport then hit the opponent from behind while both of your attack bars are filling up (basically even if the player's attack bar is still loading, there will be a chance that they can teleport behind the opponent and hit them with a basic attack. Upon successful hit, inflict 1% hybrid drain and 1 turn of weaken + internal injury.)
-XX% chance to increase accuracy by 1000% and penetration by 15% at the start of a turn.

The Divine Eye's passive abilities allow the user to teleport instantly, delivering precise strikes that bypass his foes' defenses and dodges.

Active Skills:
-Annihilation ray (true dmg) | Advanced Ninjutsu - the user gathers power from their eye to unleash a ray of true damage by shooting a ray with their index finger.

-World of Illusion  | Advanced Genjutsu - trap your opponents on an illusory world with your divine eye for XX turn(s) which plunges adversaries into nightmarish phantasms, rendering them powerless
(can use attack, skills, jutsus, and stuff but will miss - can't charge CP).

-Divine Palm Strike  | Advanced Taijutsu - drain your opponent's life force and energy by inflicting a palm strike unto their chest (Hybrid Cut 10% + inflict 30% numb for XX turns)

-Divine Gaze  | Advanced Genjutsu (lower your opponents' morale by staring straight into their soul, lowering their attack, defense, and speed) - by intently locking eyes with your opponent, the player can pierce through their soul, draining their morale and diminishing their attack, defense, and speed (inflict -20% in attack, defense, and speed).[/b]


Last edited by lequinox on Tue Sep 26, 2023 8:45 am; edited 2 times in total (Reason for editing : typo)

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Gingar
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Tue Sep 26, 2023 7:48 pm
nice so much

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lequinox
lequinox
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Wed Oct 04, 2023 7:42 am
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Buddha Descendant

Lore
In the hidden outskirts of the Shinobi World, there exists a legend as ancient as chakra itself—the legend of the "Buddha Descendant." In this world, where ninjas harness their inner energies to perform incredible feats, the Buddha Descendant talent is a [bmysterious and revered art][/b] that bridges the gap between spiritual enlightenment and shinobihood.

Long ago, during a tumultuous era of war and strife between clans and villages, a wandering sage journeyed throughout the world. While traveling, it was believed that this sage was touched by the divine fate, and gave him the teachings of the Golden Buddha—a being said to have transcended mortality and attained enlightenment. His presence brought hope and solace to the ninja clans, who were often torn between their martial duties and the pursuit of inner peace.

It is said that this sage shared his wisdom with the people, revealing the secrets of the Buddha Descendant talent. Only a few individuals among the shinobi could unlock this extraordinary power, a talent that allowed them to transform into giant golden Buddha warrior, bearing the wisdom of the ages and the strength of a thousand shinobis.

The transformation into the golden Buddha form was a spectacle to behold. To achieve it, a ninja needs to expend at least 70% of their total chakra reserves, focusing their inner energies to achieve the metamorphosis. In an instant, they would grow four times their original size, becoming towering golden statues of martial might and enlightenment.

In this transformed state, the Buddha Descendants exhibited a unique set of abilities, a fusion of martial prowess and spiritual mastery.

Passive Traits:

Divine Resilience: When transformed, the player gains a +50% dmg and debuff resistance. Their golden form became an impenetrable fortress on the battlefield.

Healing Radiance: The golden Buddha form exuded a soothing aura that grants the user a constant flow of hybrid healing energy(fixed XXX amount of hybrid healing per turn). This passive healing ability allowed them to endure prolonged battles, healing both their physical and chakra wounds.

Rock Hard Constraints: The transformation came at a cost, reducing agility and overall health by 40%. The immense size and weight of their golden form made them less nimble but granted them unparalleled stability.

Jutsu Restraint: While in their golden Buddha form, the player will not be able to use jutsus. Instead, their basic attack will be transformed into a devastating area-of-effect (AOE) smash attack, dealing substantial damage to all nearby foes (base player dmg + (player level * 0.75).

Active Jutsus:

Advanced Taijutsu: Heavenly Smash: The player jumps towards their target, crashing into the ground with colossal force. The impact sends shockwaves rippling through the earth, damaging all nearby adversaries and light comes out from the cracks of the ground.

Advanced Taijutsu: Heavenly Flick: With remarkable speed, the player dashes towards their opponent, delivering a precise flick. This flick has a mystical quality that cuts 15% of the enemy's health and chakra upon contact.

Advanced Ninjutsu: Heavenly Beam: Gathering energy within their transformed form, the player unleashes a scorching beam of heavenly energy from their mouth. This beam could sear through adversaries, it inflicts burn.

Advanced Genjutsu: Heavenly Domain: The player transports their opponent to the celestial realm for one turn. Within this heavenly domain, the player's status effects are purified, and the opponent is inflicted by a barrier debuff, rendering them temporarily powerless.

Cost: IDK, 10K tokens or 3.5M gold

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lequinox
lequinox
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Wed Oct 11, 2023 7:49 pm
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Mystic Palm Arts of the 7 Heavenly Poison

Lore
In the hidden villages of the Shinobi World, where secrets, talents, and dark tales converge, one legend stands apart from the rest—the story of a boy, once innocent, who was thrust into the shadows and emerged as a master of the enigmatic "Mystic Palm Arts of the 7 Heavenly Poisons."

The boy's tale begins in a tranquil, hidden village nestled in the heart of lush, green forests. His days were filled with laughter with friends and the gentle rustling of leaves, but this idyllic existence was shattered one fateful day. An unknown assailant, driven by ambition, razed the village to the ground, leaving a trail of destruction and despair, and kidnapping all the children.

Kidnapped and separated from his family, the boy was forced into a life of darkness, where innocence was sacrificed at the altar of vengeance. Raised as an assassin, he was subjected to relentless training, brainwashing, and manipulation, his memories of his former life were erased like footprints in the sand.

For years, he served his masters as a cold-blooded killer, a pawn in their games of power and revenge. Each mission and each silent, ruthless act further eroded his humanity. He became a shadow, a tool, a weapon to be wielded, and his soul continued to get shrouded in the darkness of his deeds.

But as he embarked on his final mission, a mission that was meant to be his last, something within him shifted. It was a moment of revelation, a cascade of memories that flooded back into his consciousness like a raging river breaking through barriers built up by years of brainwashing! He remembered the warmth of his family, the laughter of his friends, and the beauty of the village that once thrived. He remembered his true name. He longed for the freedom that he once had!

It was in this moment, when he faced his own impending demise at the hands of his cold-blooded masters, that his hidden card was used. The "Mystic Palm Arts of the 7 Heavenly Poisons" surged forth, a testament to his research and passion for making poisons! With this newfound power, fueled with the will to live and be free, he defeated his masters, freed his comrades from the brainwashing, and ended the legacy of this cold assassin organization.

The boy, who was once a tool of darkness, had now become a man who longed for his family's warmth, friends' laughter, and freedom. Empowered by the memories of his past and fueled by his determination to find any possible remnants of his village, he set forth on a new path—one that led him to explore the world of Shinobi, seeking answers, justice, redemption, fun, and battles against other legends of the Shinobi world.

Passive Traits:

Toxic Shroud: The user emits a semi-transparent poison mist, raising their dodge rate by 40%.

Venomous Aura: The user's basic weapons are imbued with a poisonous aura, giving them a 50% chance to inflict weakness and chaos for 1 turn.

Inner Resilience: HP, CP, and Taijutsu damage were all increased by 10%.

Strainous Art: The rigorous strain of using the Mystic Palm Arts has a price. There is a 40% chance per turn that the user would have to expend 50% more CP when casting a jutsu and lose 5% HP after their turn.

Active Jutsus:

Silent Retribution: The user dashes behind the target at an unbelievable speed, then inflicts a double palm strike on the opponent's back. 60% chance to cup CP and HP by 15%. Cut DMG will be doubled if the target has a stun debuff.

Veil of Poison: The user raises their hand in the air and releases a thick purple smog that hides the user (and their allies). Increases everyone's dodge chance and accuracy by 40% for XX turns.

Poisonous Chakra Spear: The user clenches their fist and forms the shaft of a poison spear until the whole spear is formed using their chakra and poison. The user then throws the spear towards the target dealing 1400 DMG + 5% CUT HP. This skill works so well with Veil of Poison that when cast while VOP is active, the skill will never miss.

Fury of the Perfectly Imperfect Fallen:  The user performs a 7-hit palm strike combo with each hit containing a single heavenly poison. 100% chance to cut 20% HP and CP and inflict barrier (since barrier is like similar to a paralysis, can't move and stuff and overdosage in poisonous chemicals leads to paralysis and whatnot) for XX turns.

Cost: IDK, 10K tokens or 3.5M gold

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lequinox
lequinox
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Wed Nov 01, 2023 7:10 pm
Dragonborn

Lore
In the vast shinobi world where dragons had become mere legends, there was a first-ever Dragonborn shinobi that stood out. A young warrior filled with dreams and hope of witnessing these mythical creatures. He often claimed to the other kids when he was younger that "I will find and develop a bond with these Dragons!" and the other kids usually laugh at his ridiculous idea, until the time when his destiny took an unexpected turn when he came face to face with the last living dragon. Their meeting marked the convergence of two different races and a profound brotherhood was forged between them.

Over days and nights, the last dragon shared its wisdom, the secrets of the world, and the art of battle with this particular shinobi. They trained together, explored the hidden corners of the world, and developed a unique camaraderie that transcended the differences of races. The dragon imparted not only knowledge but also a piece of its own essence, endowing the shinobi with the power of dragons.

As the dragon's time drew close, it entrusted the Dragonborn with its legacy in its final breath. He then became a living testament to the wisdom and power of dragons, capable of harnessing their god-like strength, insane regenerative properties, and chakra sensitivity.

With the last dragon's legacy, the Dragonborn embarked on a mission to explore the rest of this vast shinobi world in the hopes of finding exciting instances and possible Dragonborn descendants. Aside from that, the Dragonborn was quoted to have said "Travelling throughout the world reminds me of my old friend as we often adventure together".

Passive Traits:

Elemental Resilience: Thanks to the dragon scales and chakra sensitivity to all of the elements, the user has a 20% resistance to all elemental damage.
Draconic Aura:This aura gives the user a 10% protection and resistance buff as well as 10% purify.
Draconic Strength: Dragonborns possess tough skin, scales, and steel-like skeletal framework which gives them a 15% damage boost.
Blessing of the Ancient Dragons: As Dragonborns are considered as half-dragons, they are blessed with the ability to regenerate 150 HP and CP per turn.

Active Jutsus:

Advanced Genjutsu: Dragonborn's Roar: The user roars and inflicts 50% weakness on all enemies for 2 turns.
Advanced Ninjutsu: Dragon Breath: The user conjures their chakra within their mouth, charges it, and breathes out a giant fireball that inflicts damage and 3% burn for 2 turns.
Advanced Taijutsu: Imperfect Dragonic Claw: The user attacks the opponent using its claws inflicting physical damage.
Kinjutsu: Scale Hardening: The user hardens their scales which give a 25% buff in protection and resistance for 3 turns in exchange for an XX% amount of HP and CP.

Cost: IDK, 15K tokens or 4.5M gold

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lequinox
lequinox
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Sat Nov 04, 2023 8:02 am
Message reputation : 100% (1 vote)
Yeah, no more lores. It's not like people will be reading it anyway😂.

Gravity Manipulation

Passives:
True Pressure - due to the nature of this talent, the user is able to create a big zone that enforces a strong gravitational burden on their opponents. (-15% agility to all enemies)
Gravitational Manipulation - by making use of the characteristics of gravity, the user can inflict heavy blows and increase their accuracy. (+10% strength, -10% dodge rate to the opponent)
Gravitational Shield - the user constantly casts a gravitational shield which consumes 50 CP per turn. (+8% protection)

Actives:
Advanced Ninjutsu: Meteor - the user attracts a meteor to strike an opponent.
Advanced Ninjutsu: Meteor Shower - the user attracts a bunch of meteoroids that inflict damage to all opponents.
Advanced Taijutsu: Gravitational Pull - the user pulls the opponent using gravity, holds their neck with 1 hand, and then strikes the chin of the opponent with the other hand using their fist to cause a concussion. (Inflicts 2 turns stun)

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lequinox
lequinox
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Sun Feb 04, 2024 7:53 pm
Hadal Manipulation

A higher level of water chakra manipulation.

Passives:
Abyssal Blessing - increase purify chance by 20%
Overabundance - increase max CP by 40%
Hadal Shield - 20% chance to trigger CP shield every turn

Actives:
Abyssal Torrent - AoE attack that inflicts dmg with a 10% chance of inflicting weaken and numb, 50% chance of cp burn
Ultimate Water Prison - single target active jutsu that inflicts barrier and drains 50% CP
Water Body - by turning one's body into a freely moving liquid, the caster gets XX% of flexibility for X turns and recovers 3% CP every turn for the next X turns
lequinox
lequinox
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Thu Feb 22, 2024 8:14 pm
Chakra String Arts or String Manipulation

Ninjas who use this extreme talent have a high chakra sensitivity and control because one will need such qualifications as the bare minimum to condense and materialize chakra into strings and manipulate it.

Passives

Chakra Mastery - (+)50% CP.
String Domain - decrease opponent's agility and dodge by 10% and increase yours by 10%.
Domain Restriction - 5% chance to inflict barrier for 1 turn every turn.

Actives

Blooded String - attack the opponent with a blood-colored chakra string and pierce their defenses, inflicting bleeding + raw dmg. (Bleed 30% for 3 turns)
Golden Restriction - restrict the opponent's limbs and inflicts restriction and agi down + raw dmg. (Restriction 3 turns, agi down 50% for 1 turn)
String Defense - the user creates a series of condensed strings around them to provide protection from damage and debuffs. (Prot 30% + Calm Mind for 3 turns)

Best regards.
lequinox
lequinox
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Fri Mar 01, 2024 6:53 am
Blood Curse

Based off Hidan's power feats. Though, we have to exclude his immortality feats because that would be too OP.

Passives
Bloodthirsty - convert 20% dmg dealt to HP
Sanguine Insanity - 20% chance to trigger 2 turns of indispersable rage mode (since the feats of this power was known to inflict dmg to the opponent when the user is hurt)
Cursed Body - reduce HP by 10% but it exchange, the user gets +15% purify

Actives
Blood Cleanse - disperses the opponent, deals raw dmg, and inflicts chaos for 2 turns
Curse Exchange - the user drains 10% of the opponent's HP and the user and opponent's debuffs will be swapped
lequinox
lequinox
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Wed Apr 03, 2024 2:14 pm
Sand Manipulation

Like Gaara's from Naruto.

Suggested Passives that can be added:

  • Chance to rebound Taijutsu Damage

  • Chance to trigger Harden

  • Increase resistance and protection permanently

  • 100% chance to rebound attacks from opponent's with 20 agility points below you

  • Lower ALL opponents' AGI due to the sand surrounding the battlefield


Suggested Actives that can be added:

  • Inflict Blindness and DMG after casting a massive sandstorm(AoE)

  • Purify and heal oneself using sand

  • Damage Absorption for X turns and Aggro ALL opponents

  • Inflict restriction to a target using sand as well as damage

  • Shape sand into spears and hurl it towards the target, inflicting bleed + dmg

  • Suffocate an opponent using sand, inflicting an HP cut and stun/chaos


Best regards!
Heisenberg
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Wed Apr 03, 2024 6:20 pm
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