- ReyRob
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Join date : 2023-06-16
Re: Buff duration decrease in next stage
Tue Sep 19, 2023 12:08 am
Jokowi wrote:Raijin wrote:Jokowi wrote:In mission that have multiple stage, if you use buff like fire power that give 3 turn and your team kill enemy before your turn, after you press next stage the buff duration its automaticly decrease by 1. So when on your turn its only can use 2 turn in next stege.
I dont know that this is intention by dev or bug. Because the positive thing for player in this mechanism is if they have passive buff from equipment like regen hp/cp in next stage before turn start all passive buff also will be trigger so they will get regen before their turn.
But the negative is the buff that have duration its consume before their turn so it will be less than it shoud especially buff that have 1 turn effect like hidden among rock its automaticly remove on your next turn.
I totally forgot to mention this to the devs if it's intended but I think this one is a bug, I have sent them a message about this too
Great, thx raijin for your hard work.
It is very good to know, since yes, it affects a little for missions in which the characters do not hit much, but have a lot of life, and that turn takes away damage
- Jokowi
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Join date : 2023-06-21
Re: Buff duration decrease in next stage
Sun Sep 17, 2023 8:18 am
Raijin wrote:Jokowi wrote:In mission that have multiple stage, if you use buff like fire power that give 3 turn and your team kill enemy before your turn, after you press next stage the buff duration its automaticly decrease by 1. So when on your turn its only can use 2 turn in next stege.
I dont know that this is intention by dev or bug. Because the positive thing for player in this mechanism is if they have passive buff from equipment like regen hp/cp in next stage before turn start all passive buff also will be trigger so they will get regen before their turn.
But the negative is the buff that have duration its consume before their turn so it will be less than it shoud especially buff that have 1 turn effect like hidden among rock its automaticly remove on your next turn.
I totally forgot to mention this to the devs if it's intended but I think this one is a bug, I have sent them a message about this too
Great, thx raijin for your hard work.
Re: Buff duration decrease in next stage
Sat Sep 16, 2023 3:04 pm
Jokowi wrote:In mission that have multiple stage, if you use buff like fire power that give 3 turn and your team kill enemy before your turn, after you press next stage the buff duration its automaticly decrease by 1. So when on your turn its only can use 2 turn in next stege.
I dont know that this is intention by dev or bug. Because the positive thing for player in this mechanism is if they have passive buff from equipment like regen hp/cp in next stage before turn start all passive buff also will be trigger so they will get regen before their turn.
But the negative is the buff that have duration its consume before their turn so it will be less than it shoud especially buff that have 1 turn effect like hidden among rock its automaticly remove on your next turn.
I totally forgot to mention this to the devs if it's intended but I think this one is a bug, I have sent them a message about this too
Jokowi likes this post
- ReyRob
- Posts : 20
Points : 25
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Join date : 2023-06-16
Re: Buff duration decrease in next stage
Sat Sep 16, 2023 12:50 pm
Yes bro
- Jokowi
- Posts : 160
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Join date : 2023-06-21
Buff duration decrease in next stage
Sat Sep 16, 2023 8:54 am
In mission that have multiple stage, if you use buff like fire power that give 3 turn and your team kill enemy before your turn, after you press next stage the buff duration its automaticly decrease by 1. So when on your turn its only can use 2 turn in next stege.
I dont know that this is intention by dev or bug. Because the positive thing for player in this mechanism is if they have passive buff from equipment like regen hp/cp in next stage before turn start all passive buff also will be trigger so they will get regen before their turn.
But the negative is the buff that have duration its consume before their turn so it will be less than it shoud especially buff that have 1 turn effect like hidden among rock its automaticly remove on your next turn.
I dont know that this is intention by dev or bug. Because the positive thing for player in this mechanism is if they have passive buff from equipment like regen hp/cp in next stage before turn start all passive buff also will be trigger so they will get regen before their turn.
But the negative is the buff that have duration its consume before their turn so it will be less than it shoud especially buff that have 1 turn effect like hidden among rock its automaticly remove on your next turn.
Raijin, ReyRob and clevnme like this post
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